"Living Rock" is a prototype game created as part of a university gamejam, Unijam. It is a jam organized by the collaboration of the ENSIIE and the IUT of Bobigny, over the period of a weekend to create a game between the specializations of video game.
The theme of the 2022 gamejam was "distance makes everything infinitely more precious" (la distance rend toute chose infiniment plus précieuse).
On my team, there were:
- Justine Guillou : Game Art (Bobigny LPJV)
- Sally Niasse : Game Art (Bobigny LPJV)
- Robin Lefebvre : Level Design / Game Design (Bobigny LPJV)
- Louka Doz : Game Dev (JIN 3A)
- Gaston Rouquette : Game Dev / Sound Design (TSP 1A)
- Emmanuel Dietlin : Game Dev (JIN 3A) (TSP)
- moi-même : Game Design / Level Design (Bobigny LPJV)